Space flight simulation

https://en.wikipedia.org/wiki/Astronautics

Newtonian mechanics

Newton's second law

F=ma

Newton's third law

For every reaction there's an opposite and equal reaction?

Conservation of momentum

Newton's law of universal gravitation

F=Gm1m2r2


Appendix - Gravitational acceleration


Density, mass and volume

Mass=M=DV


grams(g)

The mass of a substance (its weight in grams).


Volume=V=MD


cm3 or millilitres(mL)


Density=D=MV


cm3 or mL


The density of a substance is the mass per unit of volume. g/cm3

Appendix - Density of elements and materials


Standard temperature and pressure(STP)

Temperature and pressure changes the phase of materials so they become more or less dense (Correct assumption?)

Wikipedia - STP Engineeringtoolbox - STP

Rocket materials

Materials making up the mass of a rocket.

Table shown here.

https://en.wikipedia.org/wiki/Rocket

Rocket propellant

RP-1 Mixed with liquid oxygen

Rocket engines

Wikipedia - Specific impulse

The classical rocket equation

https://en.wikipedia.org/wiki/Tsiolkovsky_rocket_equation

https://medium.com/analytics-vidhya/flying-a-rocket-numerically-404ed271ee23

Euler's method

01

Bring up that Youtube video again math gamedev euler integration (Jose rodriguez?)

Math for Game Developers - Particle Simulation (Numerical Integration)

Jamie Wong Simulating the physical world